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	<title>Comments on: Gaming on Linux: I&#039;ll Stick With Wine, Please</title>
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		<title>By: Ross</title>
		<link>http://www.thevarguy.com/2009/01/04/gaming-on-linux-ill-stick-with-wine-please/comment-page-1/#comment-116560</link>
		<dc:creator>Ross</dc:creator>
		<pubDate>Wed, 07 Jan 2009 21:50:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.workswithu.com/2009/01/04/gaming-on-linux-ill-stick-with-wine-please/#comment-116560</guid>
		<description>I gotta put my two cents here. First, let&#039;s establish that wine SUCKS. they&#039;ve been working on it for over 10 years and even though they have passed version 1.0, it&#039;s still alpha-quality in my opinion...not even close to being beta-quality, much less production-quality. The few (like 5 games) that run without special hacks have several issues that can make playing them frustrating....and the worst part is...the problem isn&#039;t reproducible on every machine. I tried EVE online with Wine, which actually worked well for 30 minutes, then started blasting static in my ears and eventually crashed every time I played it.

The other thing people keep saying is that &quot;Linux has 100,000 games already!&quot;. Ok, let&#039;s clarify something here. When we are talking about &quot;gaming&quot;, we are not talking about the 99,000 derivatives of Sudoku, tic-tac-toe, and chess. When people talk about &quot;gaming&quot;, they mean World of Warcraft, Doom, Unreal Tournament, etc. And yes, I know there are &quot;alternatives&quot; to these games as well, but none are near as good (or popular) as the originals. Especially in my case where I play a game because I know other people (Windows users) that play it.

If you want my opinion, asking game makers to make for Linux is bad for freedom, but so is improving Wine, though I doubt Wine will ever be production-quality in the next 50 years at the rate they&#039;re going.

The reason game makers write in DirectX is because OpenGL is a mess. They&#039;ve been trying to improve it by making big promises, then delivering next to nothing and game makers are getting tired of waiting for them. So expect more games to move to DirectX.

The truth is, if you want a REALLY GOOD, open-source MMORPG (or similar online game), OpenGL needs to get it in gear and actually deliver results, while the activists out there urge gaming companies to develop open-source games, by charging a monthly fee for online gameplay in order to make their money. Open-source/pay-to-play games should be the future of real gaming.

And that&#039;s all I have to say about that :)</description>
		<content:encoded><![CDATA[<p>I gotta put my two cents here. First, let&#8217;s establish that wine SUCKS. they&#8217;ve been working on it for over 10 years and even though they have passed version 1.0, it&#8217;s still alpha-quality in my opinion&#8230;not even close to being beta-quality, much less production-quality. The few (like 5 games) that run without special hacks have several issues that can make playing them frustrating&#8230;.and the worst part is&#8230;the problem isn&#8217;t reproducible on every machine. I tried EVE online with Wine, which actually worked well for 30 minutes, then started blasting static in my ears and eventually crashed every time I played it.</p>
<p>The other thing people keep saying is that &#8220;Linux has 100,000 games already!&#8221;. Ok, let&#8217;s clarify something here. When we are talking about &#8220;gaming&#8221;, we are not talking about the 99,000 derivatives of Sudoku, tic-tac-toe, and chess. When people talk about &#8220;gaming&#8221;, they mean World of Warcraft, Doom, Unreal Tournament, etc. And yes, I know there are &#8220;alternatives&#8221; to these games as well, but none are near as good (or popular) as the originals. Especially in my case where I play a game because I know other people (Windows users) that play it.</p>
<p>If you want my opinion, asking game makers to make for Linux is bad for freedom, but so is improving Wine, though I doubt Wine will ever be production-quality in the next 50 years at the rate they&#8217;re going.</p>
<p>The reason game makers write in DirectX is because OpenGL is a mess. They&#8217;ve been trying to improve it by making big promises, then delivering next to nothing and game makers are getting tired of waiting for them. So expect more games to move to DirectX.</p>
<p>The truth is, if you want a REALLY GOOD, open-source MMORPG (or similar online game), OpenGL needs to get it in gear and actually deliver results, while the activists out there urge gaming companies to develop open-source games, by charging a monthly fee for online gameplay in order to make their money. Open-source/pay-to-play games should be the future of real gaming.</p>
<p>And that&#8217;s all I have to say about that <img src='http://c810354.r54.cf2.rackcdn.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: Shannon VanWagner</title>
		<link>http://www.thevarguy.com/2009/01/04/gaming-on-linux-ill-stick-with-wine-please/comment-page-1/#comment-116559</link>
		<dc:creator>Shannon VanWagner</dc:creator>
		<pubDate>Wed, 07 Jan 2009 07:28:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.workswithu.com/2009/01/04/gaming-on-linux-ill-stick-with-wine-please/#comment-116559</guid>
		<description>Wine is awesome, the people who contribute to its development are saints. With that being said, Wine is a treatment for the symptoms, and not a CURE for the root problem. The root problem is that Microsoft is known for abusing their Monopolistic powers(as ruled in 1999), and left unchecked companies like MSFT will continue to retard the evolution of computer technology. How much technology is being lost everyday by profit-mongering lawsuit-happy minions?

Let&#039;s stop reinventing the wheel already. Let&#039;s stop throwing away the blood, sweat and tears that people pour into the technology they create. Let&#039;s make a common base that is Universal. This is GNU / Linux. GNU/Linux is the UNIVERSAL OPERATING SYSTEM.

I think I see where you&#039;re coming from... but I tend to disagree with where you&#039;re going. Yes, it is of utmost importance to keep GNU/Linux free, without a doubt. But in order to embody the strength of the only truly Universal Operating System on the planet, GNU/Linux should not only embody freedom, it should also be made the STANDARD Operating System. GNU/Linux should be the base-level Operating System platform for all great software, both free and proprietary, both small and infinitely large.

Gaming for GNU / Linux isn&#039;t about putting on a band aid to help Linux users feel better. It&#039;s about fixing the problem in the first place. It&#039;s about making a STANDARD platform, from which all other good things can grow from the base of.

Keep it free, keep it real, keep it relevant.
GNU/Linux as a philosophy, this is the tidal wave, and it&#039;s about to come crashing over everything else!!

Go Freedom!! Go gaming!! Go GNU/Linux!!
Linux + GNU = humans enabled

Shannon VanWagner</description>
		<content:encoded><![CDATA[<p>Wine is awesome, the people who contribute to its development are saints. With that being said, Wine is a treatment for the symptoms, and not a CURE for the root problem. The root problem is that Microsoft is known for abusing their Monopolistic powers(as ruled in 1999), and left unchecked companies like MSFT will continue to retard the evolution of computer technology. How much technology is being lost everyday by profit-mongering lawsuit-happy minions?</p>
<p>Let&#8217;s stop reinventing the wheel already. Let&#8217;s stop throwing away the blood, sweat and tears that people pour into the technology they create. Let&#8217;s make a common base that is Universal. This is GNU / Linux. GNU/Linux is the UNIVERSAL OPERATING SYSTEM.</p>
<p>I think I see where you&#8217;re coming from&#8230; but I tend to disagree with where you&#8217;re going. Yes, it is of utmost importance to keep GNU/Linux free, without a doubt. But in order to embody the strength of the only truly Universal Operating System on the planet, GNU/Linux should not only embody freedom, it should also be made the STANDARD Operating System. GNU/Linux should be the base-level Operating System platform for all great software, both free and proprietary, both small and infinitely large.</p>
<p>Gaming for GNU / Linux isn&#8217;t about putting on a band aid to help Linux users feel better. It&#8217;s about fixing the problem in the first place. It&#8217;s about making a STANDARD platform, from which all other good things can grow from the base of.</p>
<p>Keep it free, keep it real, keep it relevant.<br />
GNU/Linux as a philosophy, this is the tidal wave, and it&#8217;s about to come crashing over everything else!!</p>
<p>Go Freedom!! Go gaming!! Go GNU/Linux!!<br />
Linux + GNU = humans enabled</p>
<p>Shannon VanWagner</p>
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		<title>By: Craig</title>
		<link>http://www.thevarguy.com/2009/01/04/gaming-on-linux-ill-stick-with-wine-please/comment-page-1/#comment-116558</link>
		<dc:creator>Craig</dc:creator>
		<pubDate>Tue, 06 Jan 2009 18:03:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.workswithu.com/2009/01/04/gaming-on-linux-ill-stick-with-wine-please/#comment-116558</guid>
		<description>Mark, I could have not have said it better and will not attempt to.  I will steal your arguments for myself. :)</description>
		<content:encoded><![CDATA[<p>Mark, I could have not have said it better and will not attempt to.  I will steal your arguments for myself. <img src='http://c810354.r54.cf2.rackcdn.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: Mark</title>
		<link>http://www.thevarguy.com/2009/01/04/gaming-on-linux-ill-stick-with-wine-please/comment-page-1/#comment-116557</link>
		<dc:creator>Mark</dc:creator>
		<pubDate>Tue, 06 Jan 2009 16:43:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.workswithu.com/2009/01/04/gaming-on-linux-ill-stick-with-wine-please/#comment-116557</guid>
		<description>Since DirectX is a Microsoft product, they can make changes to it that break Wine. Wine would always be trying to catch up to maintain compatibility.

In my opinion, it&#039;s much better to try and convince game developers to support OpenGL, even though it will be an uphill battle. With OpenGL you have support for Windows, Mac, Linux (Xwindows), Playstation 3, and others.</description>
		<content:encoded><![CDATA[<p>Since DirectX is a Microsoft product, they can make changes to it that break Wine. Wine would always be trying to catch up to maintain compatibility.</p>
<p>In my opinion, it&#8217;s much better to try and convince game developers to support OpenGL, even though it will be an uphill battle. With OpenGL you have support for Windows, Mac, Linux (Xwindows), Playstation 3, and others.</p>
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		<title>By: Goblin</title>
		<link>http://www.thevarguy.com/2009/01/04/gaming-on-linux-ill-stick-with-wine-please/comment-page-1/#comment-116556</link>
		<dc:creator>Goblin</dc:creator>
		<pubDate>Tue, 06 Jan 2009 16:18:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.workswithu.com/2009/01/04/gaming-on-linux-ill-stick-with-wine-please/#comment-116556</guid>
		<description>I think games are more the remit of the consoles these days anyway.  However I must challenge anyone who says World of Warcraft does not play through Wine.
-
To clarify WOW works fine in Wine, with little effort or in most cases NO effort.  Not only that, in my experience (and that of many others) it performs better through Wine than in native Windows.</description>
		<content:encoded><![CDATA[<p>I think games are more the remit of the consoles these days anyway.  However I must challenge anyone who says World of Warcraft does not play through Wine.<br />
-<br />
To clarify WOW works fine in Wine, with little effort or in most cases NO effort.  Not only that, in my experience (and that of many others) it performs better through Wine than in native Windows.</p>
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		<title>By: eagle</title>
		<link>http://www.thevarguy.com/2009/01/04/gaming-on-linux-ill-stick-with-wine-please/comment-page-1/#comment-116555</link>
		<dc:creator>eagle</dc:creator>
		<pubDate>Tue, 06 Jan 2009 15:53:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.workswithu.com/2009/01/04/gaming-on-linux-ill-stick-with-wine-please/#comment-116555</guid>
		<description>There are tons and tons of games that run natively on Linux.  People who refuse to consider the 100,000 native Linux games, instead of the 10,000,000 native Windows XP games, annoy me.  Some losers will never give up their Warcraft addiction!  &quot;Give me convenience or give me death.&quot;</description>
		<content:encoded><![CDATA[<p>There are tons and tons of games that run natively on Linux.  People who refuse to consider the 100,000 native Linux games, instead of the 10,000,000 native Windows XP games, annoy me.  Some losers will never give up their Warcraft addiction!  &#8220;Give me convenience or give me death.&#8221;</p>
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		<title>By: Ty Miles</title>
		<link>http://www.thevarguy.com/2009/01/04/gaming-on-linux-ill-stick-with-wine-please/comment-page-1/#comment-116554</link>
		<dc:creator>Ty Miles</dc:creator>
		<pubDate>Tue, 06 Jan 2009 14:07:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.workswithu.com/2009/01/04/gaming-on-linux-ill-stick-with-wine-please/#comment-116554</guid>
		<description>Gaming is a BIG problem for Linux. A lot of times when I talk to my friends about getting off Windows their #1 gripe is that the Mac and Linux don&#039;t have good games so they still need Windows.

Now if someone like Ubuntu could get a big game company to bundle a game with Ubuntu (You install Ubuntu and get a running system with say a sweet version of WOW or something like that) tons of people would go out of their way to install Ubuntu. Esp if Ubuntu handled high end video cards and other hardware.

Once you got that going then other games could follow. I really think Ubuntu could be come like the PS2 of OS&#039;s.

Imagine hardware certified for Ubuntu gaming. Software certified for Ubuntu gaming.

Once you got the gamers on Ubuntu then those gamers would use the rest. (Open Office, email etc) and get other people to use Ubuntu.</description>
		<content:encoded><![CDATA[<p>Gaming is a BIG problem for Linux. A lot of times when I talk to my friends about getting off Windows their #1 gripe is that the Mac and Linux don&#8217;t have good games so they still need Windows.</p>
<p>Now if someone like Ubuntu could get a big game company to bundle a game with Ubuntu (You install Ubuntu and get a running system with say a sweet version of WOW or something like that) tons of people would go out of their way to install Ubuntu. Esp if Ubuntu handled high end video cards and other hardware.</p>
<p>Once you got that going then other games could follow. I really think Ubuntu could be come like the PS2 of OS&#8217;s.</p>
<p>Imagine hardware certified for Ubuntu gaming. Software certified for Ubuntu gaming.</p>
<p>Once you got the gamers on Ubuntu then those gamers would use the rest. (Open Office, email etc) and get other people to use Ubuntu.</p>
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		<title>By: jacog</title>
		<link>http://www.thevarguy.com/2009/01/04/gaming-on-linux-ill-stick-with-wine-please/comment-page-1/#comment-116553</link>
		<dc:creator>jacog</dc:creator>
		<pubDate>Tue, 06 Jan 2009 08:48:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.workswithu.com/2009/01/04/gaming-on-linux-ill-stick-with-wine-please/#comment-116553</guid>
		<description>Wine would be fine if publishers were to actually write Wine-friendly products. Valve/Blizzard are good examples of this. Their stuff tends to generally work fine under Wine.

Wine handles most DirectX functionality well, but tends to fall down with some copy-protection schemes and other third party products like PhysX.</description>
		<content:encoded><![CDATA[<p>Wine would be fine if publishers were to actually write Wine-friendly products. Valve/Blizzard are good examples of this. Their stuff tends to generally work fine under Wine.</p>
<p>Wine handles most DirectX functionality well, but tends to fall down with some copy-protection schemes and other third party products like PhysX.</p>
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		<title>By: RyanT</title>
		<link>http://www.thevarguy.com/2009/01/04/gaming-on-linux-ill-stick-with-wine-please/comment-page-1/#comment-116552</link>
		<dc:creator>RyanT</dc:creator>
		<pubDate>Mon, 05 Jan 2009 17:56:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.workswithu.com/2009/01/04/gaming-on-linux-ill-stick-with-wine-please/#comment-116552</guid>
		<description>&quot;RyanT: So if they released their source code completely free to the open source community what is that if it’s not a kind donation? The Quake source code didn’t hit the repositories as the game went on sale. It was released after ID were done with it. After they had made some money from it. It wasn’t developed as an open source project&quot;

Why would that matter? Donation makes it sound like some charity cause or &quot;those poor Linux users&quot; which is completely the opposite of what it was. To that extent the ongoing work on open sourcing Java is just a donation.

They released it afterwards as open source most likely for several reasons - the fact that it would&#039;ve been harder for them to make money from it, especially considering there isn&#039;t much in the way of a decent gaming open source model, the fact they also make money from selling the engine itself. Even so, your assertion that it was after they were entirely done with it is also off the mark, especially considering potential for re-releases through services like XBLA, VC, Wii Ware, PSN, GOG.com, Steam etc. After just checking, Doom is actually up for sale on Steam right now.

http://en.wikipedia.org/wiki/John_D._Carmack#Free_software</description>
		<content:encoded><![CDATA[<p>&#8220;RyanT: So if they released their source code completely free to the open source community what is that if it’s not a kind donation? The Quake source code didn’t hit the repositories as the game went on sale. It was released after ID were done with it. After they had made some money from it. It wasn’t developed as an open source project&#8221;</p>
<p>Why would that matter? Donation makes it sound like some charity cause or &#8220;those poor Linux users&#8221; which is completely the opposite of what it was. To that extent the ongoing work on open sourcing Java is just a donation.</p>
<p>They released it afterwards as open source most likely for several reasons &#8211; the fact that it would&#8217;ve been harder for them to make money from it, especially considering there isn&#8217;t much in the way of a decent gaming open source model, the fact they also make money from selling the engine itself. Even so, your assertion that it was after they were entirely done with it is also off the mark, especially considering potential for re-releases through services like XBLA, VC, Wii Ware, PSN, GOG.com, Steam etc. After just checking, Doom is actually up for sale on Steam right now.</p>
<p><a href="http://en.wikipedia.org/wiki/John_D._Carmack#Free_software" rel="nofollow">http://en.wikipedia.org/wiki/John_D._Carmack#Free_software</a></p>
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		<title>By: aikiwolfie</title>
		<link>http://www.thevarguy.com/2009/01/04/gaming-on-linux-ill-stick-with-wine-please/comment-page-1/#comment-116551</link>
		<dc:creator>aikiwolfie</dc:creator>
		<pubDate>Mon, 05 Jan 2009 17:37:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.workswithu.com/2009/01/04/gaming-on-linux-ill-stick-with-wine-please/#comment-116551</guid>
		<description>RyanT: So if they released their source code completely free to the open source community what is that if it&#039;s not a kind donation? The Quake source code didn&#039;t hit the repositories as the game went on sale. It was released after ID were done with it. After they had made some money from it. It wasn&#039;t developed as an open source project.

&quot;The thing is, most games today are built for DirectX, therefore most PC gaming companies have more experience in DirectX. They will not dive in to OpenGL, just to make their games avilable for a desktop operating system, that has less than 2% market share, but still has so many different distributions.&quot;

CruelAngel: When did the Playstation 3 start using DirectX?

The PlayStation 3 graphics API is based on OpenGL. Which is actually the industry standard in graphics programing. DirectX exists only on Microsoft platforms.

There really is no such thing as a PC gaming company today. The vast majority of companies develop for multiple platforms. Some even use the web as a platform. The PC is generally last to get the latest titles.

But you&#039;re right. Nobody will build games for an OS with less than 2% market share. Unless of course they think it will be a successful platform. The original XBox and PlayStation had zero market share when they were announced. Both platforms today are still losing money for their parent companies.

Games developers don&#039;t need to support every single Linux distro. One will do. One popular distro that&#039;s currently holding the majority of the market share for desktop Linux.

Sound is more or less standardised with Pulse Audio. There are still plenty of audio servers out there but Ubuntu has Pulse Audio working pretty fine. OpenGL is the industry standard for graphics programming. Playstation developers have plenty of experience with it. So no worries there.</description>
		<content:encoded><![CDATA[<p>RyanT: So if they released their source code completely free to the open source community what is that if it&#8217;s not a kind donation? The Quake source code didn&#8217;t hit the repositories as the game went on sale. It was released after ID were done with it. After they had made some money from it. It wasn&#8217;t developed as an open source project.</p>
<p>&#8220;The thing is, most games today are built for DirectX, therefore most PC gaming companies have more experience in DirectX. They will not dive in to OpenGL, just to make their games avilable for a desktop operating system, that has less than 2% market share, but still has so many different distributions.&#8221;</p>
<p>CruelAngel: When did the Playstation 3 start using DirectX?</p>
<p>The PlayStation 3 graphics API is based on OpenGL. Which is actually the industry standard in graphics programing. DirectX exists only on Microsoft platforms.</p>
<p>There really is no such thing as a PC gaming company today. The vast majority of companies develop for multiple platforms. Some even use the web as a platform. The PC is generally last to get the latest titles.</p>
<p>But you&#8217;re right. Nobody will build games for an OS with less than 2% market share. Unless of course they think it will be a successful platform. The original XBox and PlayStation had zero market share when they were announced. Both platforms today are still losing money for their parent companies.</p>
<p>Games developers don&#8217;t need to support every single Linux distro. One will do. One popular distro that&#8217;s currently holding the majority of the market share for desktop Linux.</p>
<p>Sound is more or less standardised with Pulse Audio. There are still plenty of audio servers out there but Ubuntu has Pulse Audio working pretty fine. OpenGL is the industry standard for graphics programming. Playstation developers have plenty of experience with it. So no worries there.</p>
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		<title>By: RyanT</title>
		<link>http://www.thevarguy.com/2009/01/04/gaming-on-linux-ill-stick-with-wine-please/comment-page-1/#comment-116550</link>
		<dc:creator>RyanT</dc:creator>
		<pubDate>Mon, 05 Jan 2009 16:30:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.workswithu.com/2009/01/04/gaming-on-linux-ill-stick-with-wine-please/#comment-116550</guid>
		<description>&quot;If open source could produce decent quality games for Linux then where are they all? Nexiuz? Runs on a pimped version of the Quake engine ID Software kindly donated. Warzone 2100 Resurection? A similar donation of code from commercial closed source developers.&quot;

There was no kind donation at all. ID Software tech God John Carmack has been a big fan of open source/Free software and openly supported OpenGL in the past. They released their engine code completely free and open source.</description>
		<content:encoded><![CDATA[<p>&#8220;If open source could produce decent quality games for Linux then where are they all? Nexiuz? Runs on a pimped version of the Quake engine ID Software kindly donated. Warzone 2100 Resurection? A similar donation of code from commercial closed source developers.&#8221;</p>
<p>There was no kind donation at all. ID Software tech God John Carmack has been a big fan of open source/Free software and openly supported OpenGL in the past. They released their engine code completely free and open source.</p>
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		<title>By: Vadim P.</title>
		<link>http://www.thevarguy.com/2009/01/04/gaming-on-linux-ill-stick-with-wine-please/comment-page-1/#comment-116549</link>
		<dc:creator>Vadim P.</dc:creator>
		<pubDate>Mon, 05 Jan 2009 14:08:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.workswithu.com/2009/01/04/gaming-on-linux-ill-stick-with-wine-please/#comment-116549</guid>
		<description>I&#039;ll have to disagree - wine is not a way to promote linux gaming.

Firstly, one is a rather unpredictable thing. Coding it is extremely hard, way harder than your average person, and regressions happens often. It was an enormous effort for the last 15 years just go get it to it&#039;s current state.

It&#039;s just not the way to go at all. Native things are - and supporting developers that do that is the way to go (and yes, I do it!)</description>
		<content:encoded><![CDATA[<p>I&#8217;ll have to disagree &#8211; wine is not a way to promote linux gaming.</p>
<p>Firstly, one is a rather unpredictable thing. Coding it is extremely hard, way harder than your average person, and regressions happens often. It was an enormous effort for the last 15 years just go get it to it&#8217;s current state.</p>
<p>It&#8217;s just not the way to go at all. Native things are &#8211; and supporting developers that do that is the way to go (and yes, I do it!)</p>
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